top of page
DualityEngineLogo-01.png

Introducing

Duality

Engine

双相

引擎

Duality Engine is my independently developed custom C++ game engine, designed specifically for VR game development on the Windows platform. It features support for the latest OpenXR, PhysX, FMOD, and TinyXML SDKs.

Checkout the features shown below.

IKSolver

Inverse Kinematics & Pole Vector Used In: Iron Fists(VR Mech Game)

Quaternion Used In: Iron Fists(VR Mech Game)

convex

ConvexHull & ConvexPoly Used In: Math Visual Test

TCP_edit

TCP Used In: Vaporum

multi-thread

Multi-Thread System Used In: Simple Miner

Widget

UI Widget Used In: Vaporum

particleSystem

Particle System Used In: Vaporum, Thesis

easingFunctions

Splines & Easing Functions Used In: Synthwave Punch, Doomenstein, Vaporum

Pachinco

2D Physics Used In: Pachinco Machine

raycast3D

3D Raycast Used In: Doomenstein, Simple Miner

3dCollision

3D Collision Detection Used In: Math Visual Test, Doomenstein, Simple Miner

OpenXR Support

OpenXR Support Used In: Synthwave Punch, Thesis

Heat Map

Heat Map Used In: Libra

bottom of page