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Introducing
Duality
Engine
双相
引擎
Duality Engine is my independently developed custom C++ game engine, designed specifically for VR game development on the Windows platform. It features support for the latest OpenXR, PhysX, FMOD, and TinyXML SDKs.
Checkout the features shown below.
![]() ConvexHull & ConvexPoly Used In: Math Visual Test | ![]() Inverse Kinematics & Pole Vector Used In: Thesis | ![]() TCP Used In: Vaporum |
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![]() Multi-Thread System Used In: Simple Miner | ![]() UI Widget Used In: Vaporum | ![]() Particle System Used In: Vaporum, Thesis |
![]() Splines & Easing Functions Used In: Synthwave Punch, Doomenstein, Vaporum | ![]() 2D Physics Used In: Pachinco Machine | ![]() 3D Raycast Used In: Doomenstein, Simple Miner |
![]() 3D Collision Detection Used In: Math Visual Test, Doomenstein, Simple Miner | ![]() OpenXR Support Used In: Synthwave Punch, Thesis | ![]() Heat Map Used In: Libra |
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